A downloadable game for Windows

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About the project

This is an early, experimental game project built around grid-based movement, spatial rules, and atmosphere.

You explore small, concrete-heavy environments where movement, elevations, and interactions are tightly controlled. 

The current build is a work-in-progress prototype. It focuses on core systems: movement, elevation, interactions, and the underlying structure of the world. Visuals, content, and balance are still evolving.

The game is being developed alongside custom tools, including an external map editor, allowing levels to be designed with intention rather than randomness.

This page will be updated as the project grows.


Status

Early prototype / vertical slice
Expect rough edges, missing features, and experimentation.

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Click download now to get access to the following files:

Concrete State.zip 51 MB

Development log

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