ColorBall, remake of Crillion from the C64

Very Messy Game Build, Ball physics dont always work as intended, UI is not looking good. Level Editor could use a refactor. Its the most latest (and sadly stable) build I could manage to make in the time remaining. Maybe I will refactor the game after the jam.

Controls: Arrow Keys to Move the ball, destroy colored blocks that have the same color as the ball

Inside Level Editor: Left Click to place a tile, Right Click to select it (get color, change color), Play button to play test the level, Save button to save the level data to your clipboard, load to import level data from your clipboard (share your levels with your friends!)


Inside Main Menu: Classic Level to play 25 of the classic levels. Import level to load a level from a friend!

SFX: sfxr.me

Sprites: kordesii (using Aseprite)

Game Code: Unity with C# (Visual Studio)

Original Game: by Oliver Kirwa from Happy Software https://www.c64-wiki.de/wiki/Crillion 


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